

3D Character Modeler
Type: Contract
Job Description
SkyReach Studio is preparing content for an unannounced title and we are looking for a talented concept artist to help bring our vision to light. We are looking for a talented artist that can model stylized high fidelity works of our character concepts for use in animation and gameplay.
Your responsibilities as a concept artist would be :
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Working alongside the producer/game designer
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Sculpting character models based on given concepts.
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Presenting a series of models of the characters for approval
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Responding positively & proactively to feedback
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Drawing up specification sheets, establishing dimensions & details for others to follow
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Working to a schedule
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Using traditional & technological approaches to creating designs in a 3D environment
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Continuing to develop concepts & designs for the duration of the production process
Skills and requirements
The following are requirements that we have of our concept artists:
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An easily readable portfolio with examples of 3D Stylized characters.
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Ability to sculpt in a variety of styles
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Able to sculpt from written briefs
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High-level attention to detail
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Solid understanding of visual language - texture, color, dimension, scale, perspective, shade, composition, depth of field, proportion, spatial awareness, etc
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Good communication skills, ability to explain concepts and support artistic choices
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Responsive and clear in communication.
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Skilled in technical drawing
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Excellent time management skills, ability to consistently meet deadlines
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Team player, skilled at working independently
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Knowledge of the animation and/or game development processes

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