First for the good! We are so proud to have made it onto New and Trending! Thank you all for making that happen!! Never in our wildest dreams did we think we'd see our little game there!
What a first day! Thank you all for being amazing and patient as we wrangled the problem areas we weren't able to snag before launch (there was some WEEIIIRRDD stuff). We chose to focus on anything majorly game breaking that was found and will continue to address the less 'spicy' issues as we progress. Should anything big come up we will be do another hotfix but for now expect patches as we're able to improve things! Version C.C.1.0.0.1 is live and ready for you to update!
Resolved issues:
Fixed issue where night time did not pass, causing a series of other issues
Fixed bug where Greeves shop did not populate when opening the first time
Adjusted collider in Frosted Divide which caused some players to get stuck if attempting to squeeze passed the block.
Fixed issue where cursor stays on screen when closing barn interaction menu
Disabled unused item slots to minimize unwanted audio pings
Weeaters will now spawn at night through midnight after acquiring a grimoire and do not need a reset.
Fixed issue where steam achievements were not progressing
Known issues and areas for improvement that still remain as of now:
HIGH PRIORITY (Game breaking/game impeding)
Friendlees breaking interaction with other actions such as noodling, mining and foraging.
Odd colliders occurring which force players to restart game
MID PRIORITY
Settings do not save
LOW PRIORITY
You must walk away from the barn in order to interact with it again
Cannot pick up essences by the job board
Residents walking off the walkable zones
Critter rarities can get jumbled when dropping off at the barn.
Thank you again everyone for your continued support through our launch and for your heart warming words of encouragement in our reviews.
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